HumFax

a human factors consultancy


Human Factors consulting
Simply put, I help you
give your product users
what they need,
the way they want.


By the way, that's what good
human factors is all about: simplicity.

Please review my portfolio of projects involving human/computer interaction, cognitive analysis, ergonomics and litigation support. Or contact me for more information.
 
 



A half-dozen
 reasons not to
contract with
Terry



1. We'll assign someone to oversee human factors issues
Effective human factors design of sophisticated equipment and complex systems requires more than knowing where to put the ON/OFF switch* or how many menu items to display**. It demands a thorough knowledge of how people receive, process and respond to changing information.

2. Terry isn't here full-time
I'm there when you need me (and I'm not when you don't). My presence is dictated by the demands of the job. I can be anywhere in the world within a couple of days and stay for extended periods. And with today's technology, full-time, on-site attendance isn't necessary to getting the job done.

3. Terry doesn't know our company culture
That's a bad thing? I have worked for companies in a wide array of industries. Consequently, I can bring fresh perspectives and ideas to your project without getting tied up in organizational politics or career-building activities.

4. Project knowledge disappears with Terry
Only if you want. Otherwise, you'll probably get more than you contracted for.

5. Terry is too expensive
With no costs to you for employment taxes, insurance, vacations, sick leave, retirement and the like, I'm often less costly than adding staff. What's more, I only work when you need me—no need to "make work" to keep me employed between assignments.

6. Our company doesn't hire consultants
Bummer

_________
*   Putting it within sight of the operator is usually a good idea.
**  Try to stick with seven or fewer.
 
 
Geezer Design: Designing for the silver population

In my sister business, Geezer Design, I assist product designers, usability engineers and architects in incorporating ergonomically correct and psychologically appropriate design principles into products and places used by the silver population.*

_______
* Silver population [definition]: A polite term used to describe older people. Believed to be derived from the natural color of their hair—if they have hair.
 

February 2009
"If you put a 20-year-old driver behind the wheel with a cell phone, their reaction times are the same as a 70-year-old driver who is not using a cell phone," said University of Utah psychology professor David Strayer. "It’s like instantly aging a large number of drivers." [And like that's a bad thing? Ed.] Read more...
-- Mobile.Blorge

August 2008
"Here is what you have to look forward to as you enter your 60s and 70s: deciphering conversations at cocktail parties becomes difficult; you cannot remember where you put your keys; and your grandchildren think you are a computer klutz.

Fortunately, technologies are appearing that can remedy some of these shortcomings, helping those in their 60s maintain their youthful self-images." Read more...
-- The New York Times

Past news articles
on the Geezer Design website
 
 

Human factors research study


If you have arrived at this site to participate in a human factors
research study, click here to go to the human factors study site.



 
 
home        human/computer interaction        cognitive study        ergonomics        litigation support        about me        contact me
 
My sister site: Geezer Design


+1-505-310-3277

 
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